TCP Socket Programming in Unix Using C Programming
On this page (3sections)
TCP Socket Programming in Unix Using C Programming
Server
Client
Introduction to TCP Socket Programming in Unix using C Programming
TCP (Transmission Control Protocol) is a widely used transport layer protocol in networking that provides reliable, ordered, and error-checked delivery of data between applications. Socket programming allows communication between processes on different or the same devices over a network using TCP/IP protocols. In this blog post, we will explore how to implement a simple ECHO CLIENT-SERVER communication using TCP sockets in C programming language on a Unix-based system.
Concept of TCP Socket Programming
Socket Programming is a powerful paradigm for network communication, and TCP sockets offer a reliable, stream-oriented, connection-based communication channel. The TCP server listens for incoming connections, and when a client connects, a new socket is created for that client, allowing data exchange between the client and the server. The TCP client establishes a connection with the server and can send and receive data through the established connection.
ECHO Server Implementation
Let’s start by explaining the server implementation:
#include <netinet/in.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <arpa/inet.h>
#include <string.h>
#include <fcntl.h>
int main() {
int sd, cd;
char buf[100] = "";
struct sockaddr_in ser;
// Create the socket
sd = socket(AF_INET, SOCK_STREAM, 0);
if (sd < 0) {
printf(“SOCKET NOT CREATED\n”);
return 1;
}
// Bind the socket to an IP and Port
bzero(&ser, sizeof(struct sockaddr_in));
ser.sin_family = AF_INET;
ser.sin_port = htons(1012);
inet_aton(“172.16.29.78”, &ser.sin_addr);
int b = bind(sd, (struct sockaddr*)&ser, sizeof(ser));
printf(“BIND VALUE: %d\n”, b);
// Start listening for incoming connections
listen(sd, 5);
for (;;) {
//
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